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9 Kings Guide Wiki Crown Emblem
9 Kings Wiki Patch 1.0.1 Verified
2nd King Use 9 Enchantment cards across runs.

King of Spells

Enchantment Duplication, Chain Lightning & Tome Scaling

A magic-focused ruler built around creating small squads of hyper-enchanted super-troops. Wizards gain bonus damage for every Enchantment they carry, Warlocks gain HP for every Tome cast, and Libraries have a 50% yearly chance to duplicate an adjacent troop’s Enchantments.

One of the original prototype rulers ("1 King" era) revamped in Patch #18.

King of Spells official portrait
Signature Base Citadel

Strikes opponents with chaining lightning bolts across the battlefield.

King of Spells complete official deck showcase

Strengths

  • Static deals flat 9 damage per hit and chains +1 additional target per stack (reworked Patch #18)
  • Library + Re-enchant exponentially multiplies Steel Coat, Static, Combustion, and Poison Vial
  • Spire provides continuous healing streams to keep small elite squads alive

Weaknesses

  • Lower unit count makes early years risky if Glass Staffs or bad Tome RNG hits early
  • Reliant on adjacency layout to maximize Library duplication rolls

Best Diplomacy Allies

  • king-of-nothing
  • king-of-progress
  • king-of-nature

Deck Composition: [object Object]

King of Spells Card Pool (9)

All cards native to King of Spells, including Troops, Towers, Buildings, Enchantments, and Tomes.

All Cards →
Citadel (Base) sprite in 9 Kings
Base Jack of Structures (Architect)

Citadel

King of Spells

Strikes opponents with chaining lightning bolts across the battlefield.

Tempest Decree Beacon Ruthless Perk
Wizard (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Wizard

King of Spells

Ranged spellcaster whose damage scales up for every Enchantment stack it bears (Patch #18).

Units / Rank: Lvl 1: 6 | Lvl 2: 12 | Lvl 3: 18

Library Static Steel Coat Glass Staffs
Warlock (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Warlock

King of Spells

Sturdy melee tank dealing area damage; gains bonus HP for every Tome cast in your kingdom (Patch #18).

Units / Rank: Lvl 1: 3 | Lvl 2: 6 | Lvl 3: 9

Offering Sorcerous Perk Gunpowder
Shaman (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Shaman

King of Spells

Supports allies by buffing their attack damage based on its own damage.

Units / Rank: Lvl 1: 3 | Lvl 2: 6 | Lvl 3: 9

Eldritch Perk Combustion Paladin
Spire (Tower) sprite in 9 Kings
Tower Jack of Structures (Architect)

Spire

King of Spells

Fires continuous healing rays at allied units and walls closest to death during battle.

Spiremania Decree Seer Perk Wallmaker
Library (Building) sprite in 9 Kings
Building Jack of Structures (Architect)

Library

King of Spells

Every year, has a 50% chance to duplicate an Enchantment on an adjacent troop.

Steel Coat Static Scholar Perk Overwork
Offering (Tome) sprite in 9 Kings
Tome Jack of Magic (Sage)

Offering

King of Spells

Destroys the target plot to grant 3 random Tome cards immediately.

Dragon's Den Warlock Pillage Decree
Combustion (Enchantment) sprite in 9 Kings
Enchantment Jack of Magic (Sage)

Combustion

King of Spells

When the enchanted unit kills an enemy, it deals area damage equal to 20% of its attack.

Gunpowder Executioner Wizard
Static (Enchantment) sprite in 9 Kings
Enchantment Jack of Magic (Sage)

Static

King of Spells

Attacks trigger a lightning chain dealing flat 9 damage; each stack adds +1 chain bounce (Patch #18).

Beacon Archer Electric Perk Library

King of Spells Perks (9)

Simulate in Perk Planner →

Scrollmaster

Max 4x

Start with +1 random Tome card in hand.

Scaling: 1 / 2 / 3 / 4

Mystic

Max 4x

Start with +1 random Enchantment card in hand.

Scaling: 1 / 2 / 3 / 4

Eldritch

Max 4x

Shamans deal +10% damage.

Scaling: 10% / 20% / 30% / 40%

Ruthless

Max 4x

Citadel attacks have a 5% chance to insta-kill non-boss enemies.

Scaling: 5% / 10% / 15% / 20%

Sorcerous

Max 4x

Warlocks have +20% attack area.

Scaling: 20% / 40% / 60% / 80%

Arcane

Max 4x

Wizards have +10% attack speed.

Scaling: 10% / 20% / 30% / 40%

Seer

Max 4x

Spires start with +1 healing beam.

Scaling: 1 / 2 / 3 / 4

Electric

Max 4x

Static lightning triggers deal +1 bonus damage.

Scaling: 1 / 2 / 3 / 4

Scholar

Max 4x

Libraries gain +5% duplication success rate.

Scaling: 5% / 10% / 15% / 20%

Faction Royal Decrees (8)

All Decrees & Blessings →

Abracadabra

Max 1

10% of enemies turn into harmless wandering frogs.

Glass Staffs

Max 1

Wizards gain 100 base attack power but are reduced to 1 HP.

Re-enchant

Max 2

Doubles all Enchantment stacks on all your active troops.

Spiremania

Max 20

Doubles the number of healing beams fired by Spires.

Tempest (formerly Static Fields)

Max 20

Doubles the attack speed of your Citadel’s lightning bolts.

Athenaeum

King Pool

Grants 9 random Enchantment cards immediately (Patch #18).

Purification

1.0 Pool

Added in 1.0 Release to expand Spells to 9 unique decrees.

Polemology

1.0 Pool

Added in 1.0 Release to expand Spells to 9 unique decrees.

Recommended Build · Verified 1.0

Shaman & Library Enchantment Engine

Test in 3x3 Simulator

Combines Shaman scaling with Library Tome-doubling and Spire attack-speed bursts to turn static backline casters into rapid-fire artillery.

King of Spells 3x3 Target Layout Rows (0-2) × Cols (0-2)
(0,0) Building

Library

Amplifies adjacent Wizard & Shaman Enchantment triggers

(0,1) Troop

Shaman

Primary scaling spellcaster touching Library and Spire

(0,2) Troop

Paladin

Borrowed frontline wall with Static & Steel Coat

(1,0) Troop

Wizard

Secondary AoE caster benefiting from Library

(1,1) Base

Citadel

Base spell artillery at grid core

(1,2) Tower

Spire

Heals and accelerates nearby units & Citadel

(2,0) Support

Offering

Use free Tome slot for extra enchantment draws or Spire buffs

(2,1) Troop

Warlock

Midline summoner/DPS absorbing stray melee hits

(2,2) Tower

Spire

Overlapping speed/sustain coverage for frontline

Execution Steps

  1. Stabilize Years 1–5 with Wizards and Citadel while searching for your first Library and a reliable frontline unit from Nothing or Stone.
  2. Stack Static and Combustion on your highest-count Troop plot beside Library so every Tome trigger multiplies AoE output.
  3. Use Offering strategically when hand slots clog with weak Tomes to dig for higher-tier Enchantments.

Common Pitfalls

  • Pure King of Spells lacks natural tank HP; never skip defensive Enchantments or borrowed frontline Troops past Year 12.