Skip to main content
9 Kings Guide Wiki Crown Emblem
9 Kings Wiki Patch 1.0.1 Verified
Meta Progression · 106 Verified Perks

9 Kings Perk Database & Multiplier Guide

Perks are placed onto your meta Perk Grid before each run. Adjacent doubling Perks such as Careful Architect, Expansionist, and Imperial Seal can amplify standard Perks up to 2x, 3x, or 4x. Test custom boards in our Interactive Perk Planner →

106
Universal Max 3x

Ingenious

Your Base can now level up +5 times beyond its normal cap.

Scaling: 5 / 10 / 15
Universal Max 3x

Expansionist

Start each run with +1 random unlocked plot.

Scaling: 1 / 2 / 3
Universal Max 3x

Persistent

Start each run with +3 free rerolls.

Scaling: 3 / 6 / 9
Universal Max 3x

Castellan

Base has +10% to all stats (also boosts Mothership speed).

Scaling: 10% / 20% / 30%

Stacks additively with Admiral (Progress).

Universal Max 3x

Fortifier

Towers start with +10% damage.

Scaling: 10% / 20% / 30%

Stacks additively with Fixer (Greed).

Universal Max 3x

Swift

All troops start with +5% attack speed.

Scaling: 5% / 10% / 15%

Stacks additively with Berserk (Nothing).

Universal Max 3x

Wrathful

All troops deal +5% damage.

Scaling: 5% / 10% / 15%

Stacks additively with Ranger & Hunter.

Universal Max 3x

Lucky

Special / Rainbow cards are 20% more likely to appear in shops.

Scaling: 20% / 40% / 60%
Universal Max 3x

Politician

+1 Royal Decree option during Royal Council events.

Scaling: 1 / 2 / 3
Universal Max 3x

Nurturer

All troops start with +10% maximum health.

Scaling: 10% / 20% / 30%

Stacks additively with Armored (Progress).

Universal Max 3x

Holy

Multiplies Prophet Blessing effects.

Scaling: 2x / 3x / 4x
Universal Max 3x

Prodigious

Added in 1.0 Release (Nov 12, 2026) to expand the Universal perk pool to 18.

Scaling: 1.0 Addition
Universal Max 3x

Entrepreneur

Added in 1.0 Release (Nov 12, 2026) — economy-aligned Universal perk.

Scaling: 1.0 Addition
Universal Max 3x

Quick

Added in 1.0 Release (Nov 12, 2026) — tempo-aligned Universal perk.

Scaling: 1.0 Addition
Rainbow Max 3x

Expander

Adds +2 Perk slots to the row it is placed in (up to 15 total slots).

Scaling: +2 / +4 / +6 slots

Always place when not upgrading; expands board from 9 to 11–15 slots.

Rainbow Max 2x

Leftist

The perk immediately to its left is applied +1 time.

Scaling: +1 / +2 applications

Can point at Verticalist to create two 3x slots.

Rainbow Max 2x

Verticalist

Vertically adjacent perks (above & below) are applied +1 time.

Scaling: +1 / +2 applications

Core piece for 3x and 4x perk grid layouts.

Rainbow Max 3x

Nationalist

All orthogonally adjacent King-specific perks are applied +1 time.

Scaling: +1 / +2 / +3 applications

Unlocked at King Level 12. Enables 4x King Perk stacks.

Rainbow Max 1x

Banisher

Allows banishing 1 rival King from appearing as an enemy or Diplomat target.

Scaling: 1 banish

Unlocked by beating King difficulty.

Rainbow Max 1x

Moderate

Sets all equipped Universal perks to Level 2 (2x) regardless of placement.

Scaling: Fixed 2x Universal

Added in Patch #18.

Rainbow Max 1x

Seasoned

Grants bonus King XP after every run.

Scaling: Bonus XP

Added in Patch #18.

Rainbow Max 1x

Lunatic

If this is your only equipped perk, start the run fighting against the Jack of Rainbows.

Scaling: Early Rainbow Boss

Added in Patch #18.

Multiplayer Max 2x

Vigilant

1.0 Multiplayer-exclusive perk unlocked from day one for balanced Async PvP.

Scaling: MP Pool
Multiplayer Max 2x

Vain

1.0 Multiplayer-exclusive perk designed around ranked PvP meta.

Scaling: MP Pool
Multiplayer Max 2x

Ambitious

1.0 Multiplayer-exclusive perk added in 1.0 Release.

Scaling: MP Pool
King of Nothing Max 4x

Berserk

All Nothing cards start with +10% attack speed.

Scaling: 10% / 20% / 30% / 40%
King of Nothing Max 4x

Mauler

Castle boulders have +10% attack area.

Scaling: 10% / 20% / 30% / 40%
King of Nothing Max 4x

Stubborn

Start with +3 free rerolls.

Scaling: 3 / 6 / 9 / 12
King of Nothing Max 4x

Agricultural

Start with +1 Farm card in your hand.

Scaling: 1 / 2 / 3 / 4
King of Nothing Max 4x

Protector

Troops start with +1 Steel Coat stack.

Scaling: 1 / 2 / 3 / 4
King of Nothing Max 4x

Valiant

Paladins start with +3 units.

Scaling: 3 / 6 / 9 / 12
King of Nothing Max 4x

Farsighted

Archers have +20% attack range.

Scaling: 20% / 40% / 60% / 80%
King of Nothing Max 4x

Sentinel

Scout Towers shoot +1 extra arrow.

Scaling: 1 / 2 / 3 / 4
King of Nothing Max 4x

Recruiter

Soldiers have +10% to all stats.

Scaling: 10% / 20% / 30% / 40%
King of Spells Max 4x

Scrollmaster

Start with +1 random Tome card in hand.

Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x

Mystic

Start with +1 random Enchantment card in hand.

Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x

Eldritch

Shamans deal +10% damage.

Scaling: 10% / 20% / 30% / 40%
King of Spells Max 4x

Ruthless

Citadel attacks have a 5% chance to insta-kill non-boss enemies.

Scaling: 5% / 10% / 15% / 20%
King of Spells Max 4x

Sorcerous

Warlocks have +20% attack area.

Scaling: 20% / 40% / 60% / 80%
King of Spells Max 4x

Arcane

Wizards have +10% attack speed.

Scaling: 10% / 20% / 30% / 40%
King of Spells Max 4x

Seer

Spires start with +1 healing beam.

Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x

Electric

Static lightning triggers deal +1 bonus damage.

Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x

Scholar

Libraries gain +5% duplication success rate.

Scaling: 5% / 10% / 15% / 20%
King of Greed Max 4x

Peddler

+1 free Merchant shop purchase per run.

Scaling: 1 / 2 / 3 / 4
King of Greed Max 4x

Planner

Losing a life grants +50 Gold.

Scaling: 50 / 100 / 150 / 200
King of Greed Max 4x

Nepobaby

Start the run with +30 Gold.

Scaling: 30 / 60 / 90 / 120
King of Greed Max 4x

Fixer

Dispensers start with +10% damage.

Scaling: 10% / 20% / 30% / 40%
King of Greed Max 4x

Tycoon

Mercenaries require -1 Gold per unit threshold.

Scaling: -1 / -2 / -3 / -4
King of Greed Max 4x

Goon

Thieves deal +20% critical damage.

Scaling: 20% / 40% / 60% / 80%
King of Greed Max 4x

Smuggler

Mortgage grants +10 extra Gold.

Scaling: 10 / 20 / 30 / 40
King of Greed Max 4x

Patron

Over-Invest grants +2% extra stats per cast.

Scaling: 2% / 4% / 6% / 8%
King of Greed Max 4x

Oligarch

Start with +1 Vault card in your hand.

Scaling: 1 / 2 / 3 / 4
King of Blood Max 4x

Summoner

All summons are +10% stronger.

Scaling: 10% / 20% / 30% / 40%
King of Blood Max 4x

Diabolical

Pagoda can summon +3 extra Imps/Ghosts.

Scaling: 3 / 6 / 9 / 12
King of Blood Max 4x

Blighted

Cemetery summons have +20% HP.

Scaling: 20% / 40% / 60% / 80%
King of Blood Max 4x

Oracle (formerly Draculian)

Oblation starts with +1 effect stack (Patch #29 reworked from Draculian life drain).

Scaling: 1 / 2 / 3 / 4
King of Blood Max 4x

Butcher

Manglers gain extra damage per sacrificed unit & +20% attack area.

Scaling: 20% / 40% / 60% / 80%
King of Blood Max 4x

Martyr

Carnage explosions gain +10% attack area.

Scaling: 10% / 20% / 30% / 40%
King of Blood Max 4x

Explosive

Bombers deal +20% damage.

Scaling: 20% / 40% / 60% / 80%
King of Blood Max 4x

Pagan

Start with +1 Demon Altar in a random corner plot.

Scaling: 1 / 2 / 3 / 4
King of Blood Max 4x

Cultist

Start with +1 Imp card in hand.

Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x

Elven

Elves deal +10% damage.

Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x

Gardener

Orchards cast +1 root.

Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x

Toxic

Poison effects deal +10% damage.

Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x

Tenacious

Receive +1 Procreate card every time you lose a life.

Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x

Tamer

Boars have +10% HP.

Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x

Spreader

All Nature troops start with +3 extra units.

Scaling: 3 / 6 / 9 / 12
King of Nature Max 4x

Healer

Treant healing and damage pulses are +10% stronger.

Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x

Pollinator

Start with a Mycelium in a random outer plot.

Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x

Ecofriendly

Start with +1 Forest card in your hand.

Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x

Incendiary

Flametowers have +10% attack area.

Scaling: 10% / 20% / 30% / 40%
King of Stone Max 4x

Hurler

Trebuchet throws +1 extra projectile.

Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x

Tactician

Start with +1 random Tower card in hand.

Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x

Sturdy

Walls have +10% health.

Scaling: 10% / 20% / 30% / 40%
King of Stone Max 4x

Hunter

Trappers and their traps deal +20% damage.

Scaling: 20% / 40% / 60% / 80%
King of Stone Max 4x

Impervious

Losing a life gives +2 Wallmaker cards.

Scaling: 2 / 4 / 6 / 8
King of Stone Max 4x

Ballisteer

Ballistas start with +3 units.

Scaling: 3 / 6 / 9 / 12
King of Stone Max 4x

Warden

Stronghold starts at +1 level.

Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x

Brewer

Cauldrons start with +1 extra poison stack.

Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x

Innovator

Start with +1 Reinforce card in hand.

Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x

Ranger

Executioners deal +20% damage.

Scaling: 20% / 40% / 60% / 80%
King of Progress Max 4x

Admiral

Mothership movement and attack speed increase by +10%.

Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x

MAD

Converters have +10% attack speed.

Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x

Opportunist

Receive +1 Gold for each plot level-up.

Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x

Armored

Defenders have +10% HP.

Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x

Scientific

Lab Rats start at +1 level.

Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x

Bellicist

All troops start with +10% critical strike chance.

Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x

Progressive

All Progress troops can level up +1 extra time.

Scaling: 1 / 2 / 3 / 4
King of Nomads Max 4x

Rebellious

Mob starts with +3 extra units.

Scaling: 3 / 6 / 9 / 12
King of Nomads Max 4x

Immigrant

Gain +1 Migration card every Expansion Tower event.

Scaling: 1 / 2 / 3 / 4
King of Nomads Max 4x

Cold

Increases Frost slow effect by +10%.

Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x

Khan

Warlord starts with +10% to all stats.

Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x

Aggressive

Swords grant +1 or +1% extra damage.

Scaling: 1 / 2 / 3 / 4
King of Nomads Max 4x

Jurassic

Raptors deal +10% damage.

Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x

Defensive

Shields grant +2 or +2% extra HP.

Scaling: 2 / 4 / 6 / 8
King of Nomads Max 4x

Reptilian

Dragons deal +10% damage.

Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x

Leader

Start with +1 random Troop card in hand.

Scaling: 1 / 2 / 3 / 4
King of Time Max 4x

Exiler

Bastion attacks warp enemies 10% farther back.

Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x

Agile

All plots start with +10% movement speed.

Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x

Destructive

Orbiter starts with +10%–40% damage (buffed to +40% per stack in Patch #31).

Scaling: 40% / 80% / 120% / 160%
King of Time Max 4x

Horologist

Hourglass attacks start 10% faster.

Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x

Invoker

Warper’s summons have +10% HP.

Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x

Brutal

Your first troop starts with +1 Adrenaline stack.

Scaling: 1 / 2 / 3 / 4
King of Time Max 4x

Wise

Grants +0.1% to all stats for all plots per year played.

Scaling: 0.1% / 0.2% / 0.3% / 0.4%
King of Time Max 4x

Manipulative

Enemies suffer -5% attack speed.

Scaling: -5% / -10% / -15% / -20%
King of Time Max 4x

Physicist

Start the run with +1 Portal card in hand.

Scaling: 1 / 2 / 3 / 4