Universal Max 3x
Ingenious
Your Base can now level up +5 times beyond its normal cap.
Scaling: 5 / 10 / 15
Universal Max 3x
Expansionist
Start each run with +1 random unlocked plot.
Scaling: 1 / 2 / 3
Universal Max 3x
Persistent
Start each run with +3 free rerolls.
Scaling: 3 / 6 / 9
Universal Max 3x
Castellan
Base has +10% to all stats (also boosts Mothership speed).
Scaling: 10% / 20% / 30% Stacks additively with Admiral (Progress).
Universal Max 3x
Fortifier
Towers start with +10% damage.
Scaling: 10% / 20% / 30% Stacks additively with Fixer (Greed).
Universal Max 3x
Swift
All troops start with +5% attack speed.
Scaling: 5% / 10% / 15% Stacks additively with Berserk (Nothing).
Universal Max 3x
Wrathful
All troops deal +5% damage.
Scaling: 5% / 10% / 15% Stacks additively with Ranger & Hunter.
Universal Max 3x
Lucky
Special / Rainbow cards are 20% more likely to appear in shops.
Scaling: 20% / 40% / 60%
Universal Max 3x
Politician
+1 Royal Decree option during Royal Council events.
Scaling: 1 / 2 / 3
Universal Max 3x
Nurturer
All troops start with +10% maximum health.
Scaling: 10% / 20% / 30% Stacks additively with Armored (Progress).
Universal Max 3x
Holy
Multiplies Prophet Blessing effects.
Scaling: 2x / 3x / 4x
Universal Max 3x
Prodigious
Added in 1.0 Release (Nov 12, 2026) to expand the Universal perk pool to 18.
Scaling: 1.0 Addition
Universal Max 3x
Entrepreneur
Added in 1.0 Release (Nov 12, 2026) — economy-aligned Universal perk.
Scaling: 1.0 Addition
Universal Max 3x
Quick
Added in 1.0 Release (Nov 12, 2026) — tempo-aligned Universal perk.
Scaling: 1.0 Addition
Rainbow Max 3x
Expander
Adds +2 Perk slots to the row it is placed in (up to 15 total slots).
Scaling: +2 / +4 / +6 slots Always place when not upgrading; expands board from 9 to 11–15 slots.
Rainbow Max 2x
Leftist
The perk immediately to its left is applied +1 time.
Scaling: +1 / +2 applications Can point at Verticalist to create two 3x slots.
Rainbow Max 2x
Verticalist
Vertically adjacent perks (above & below) are applied +1 time.
Scaling: +1 / +2 applications Core piece for 3x and 4x perk grid layouts.
Rainbow Max 3x
Nationalist
All orthogonally adjacent King-specific perks are applied +1 time.
Scaling: +1 / +2 / +3 applications Unlocked at King Level 12. Enables 4x King Perk stacks.
Rainbow Max 1x
Banisher
Allows banishing 1 rival King from appearing as an enemy or Diplomat target.
Scaling: 1 banish Unlocked by beating King difficulty.
Rainbow Max 1x
Moderate
Sets all equipped Universal perks to Level 2 (2x) regardless of placement.
Scaling: Fixed 2x Universal Added in Patch #18.
Rainbow Max 1x
Seasoned
Grants bonus King XP after every run.
Scaling: Bonus XP Added in Patch #18.
Rainbow Max 1x
Lunatic
If this is your only equipped perk, start the run fighting against the Jack of Rainbows.
Scaling: Early Rainbow Boss Added in Patch #18.
Multiplayer Max 2x
Vigilant
1.0 Multiplayer-exclusive perk unlocked from day one for balanced Async PvP.
Scaling: MP Pool
Multiplayer Max 2x
Vain
1.0 Multiplayer-exclusive perk designed around ranked PvP meta.
Scaling: MP Pool
Multiplayer Max 2x
Ambitious
1.0 Multiplayer-exclusive perk added in 1.0 Release.
Scaling: MP Pool
King of Nothing Max 4x
Berserk
All Nothing cards start with +10% attack speed.
Scaling: 10% / 20% / 30% / 40%
King of Nothing Max 4x
Mauler
Castle boulders have +10% attack area.
Scaling: 10% / 20% / 30% / 40%
King of Nothing Max 4x
Stubborn
Start with +3 free rerolls.
Scaling: 3 / 6 / 9 / 12
King of Nothing Max 4x
Agricultural
Start with +1 Farm card in your hand.
Scaling: 1 / 2 / 3 / 4
King of Nothing Max 4x
Protector
Troops start with +1 Steel Coat stack.
Scaling: 1 / 2 / 3 / 4
King of Nothing Max 4x
Valiant
Paladins start with +3 units.
Scaling: 3 / 6 / 9 / 12
King of Nothing Max 4x
Farsighted
Archers have +20% attack range.
Scaling: 20% / 40% / 60% / 80%
King of Nothing Max 4x
Sentinel
Scout Towers shoot +1 extra arrow.
Scaling: 1 / 2 / 3 / 4
King of Nothing Max 4x
Recruiter
Soldiers have +10% to all stats.
Scaling: 10% / 20% / 30% / 40%
King of Spells Max 4x
Scrollmaster
Start with +1 random Tome card in hand.
Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x
Mystic
Start with +1 random Enchantment card in hand.
Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x
Eldritch
Shamans deal +10% damage.
Scaling: 10% / 20% / 30% / 40%
King of Spells Max 4x
Ruthless
Citadel attacks have a 5% chance to insta-kill non-boss enemies.
Scaling: 5% / 10% / 15% / 20%
King of Spells Max 4x
Sorcerous
Warlocks have +20% attack area.
Scaling: 20% / 40% / 60% / 80%
King of Spells Max 4x
Arcane
Wizards have +10% attack speed.
Scaling: 10% / 20% / 30% / 40%
King of Spells Max 4x
Seer
Spires start with +1 healing beam.
Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x
Electric
Static lightning triggers deal +1 bonus damage.
Scaling: 1 / 2 / 3 / 4
King of Spells Max 4x
Scholar
Libraries gain +5% duplication success rate.
Scaling: 5% / 10% / 15% / 20%
King of Greed Max 4x
Peddler
+1 free Merchant shop purchase per run.
Scaling: 1 / 2 / 3 / 4
King of Greed Max 4x
Planner
Losing a life grants +50 Gold.
Scaling: 50 / 100 / 150 / 200
King of Greed Max 4x
Nepobaby
Start the run with +30 Gold.
Scaling: 30 / 60 / 90 / 120
King of Greed Max 4x
Fixer
Dispensers start with +10% damage.
Scaling: 10% / 20% / 30% / 40%
King of Greed Max 4x
Tycoon
Mercenaries require -1 Gold per unit threshold.
Scaling: -1 / -2 / -3 / -4
King of Greed Max 4x
Goon
Thieves deal +20% critical damage.
Scaling: 20% / 40% / 60% / 80%
King of Greed Max 4x
Smuggler
Mortgage grants +10 extra Gold.
Scaling: 10 / 20 / 30 / 40
King of Greed Max 4x
Patron
Over-Invest grants +2% extra stats per cast.
Scaling: 2% / 4% / 6% / 8%
King of Greed Max 4x
Oligarch
Start with +1 Vault card in your hand.
Scaling: 1 / 2 / 3 / 4
King of Blood Max 4x
Summoner
All summons are +10% stronger.
Scaling: 10% / 20% / 30% / 40%
King of Blood Max 4x
Diabolical
Pagoda can summon +3 extra Imps/Ghosts.
Scaling: 3 / 6 / 9 / 12
King of Blood Max 4x
Blighted
Cemetery summons have +20% HP.
Scaling: 20% / 40% / 60% / 80%
King of Blood Max 4x
Oracle (formerly Draculian)
Oblation starts with +1 effect stack (Patch #29 reworked from Draculian life drain).
Scaling: 1 / 2 / 3 / 4
King of Blood Max 4x
Butcher
Manglers gain extra damage per sacrificed unit & +20% attack area.
Scaling: 20% / 40% / 60% / 80%
King of Blood Max 4x
Martyr
Carnage explosions gain +10% attack area.
Scaling: 10% / 20% / 30% / 40%
King of Blood Max 4x
Explosive
Bombers deal +20% damage.
Scaling: 20% / 40% / 60% / 80%
King of Blood Max 4x
Pagan
Start with +1 Demon Altar in a random corner plot.
Scaling: 1 / 2 / 3 / 4
King of Blood Max 4x
Cultist
Start with +1 Imp card in hand.
Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x
Elven
Elves deal +10% damage.
Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x
Gardener
Orchards cast +1 root.
Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x
Toxic
Poison effects deal +10% damage.
Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x
Tenacious
Receive +1 Procreate card every time you lose a life.
Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x
Tamer
Boars have +10% HP.
Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x
Spreader
All Nature troops start with +3 extra units.
Scaling: 3 / 6 / 9 / 12
King of Nature Max 4x
Healer
Treant healing and damage pulses are +10% stronger.
Scaling: 10% / 20% / 30% / 40%
King of Nature Max 4x
Pollinator
Start with a Mycelium in a random outer plot.
Scaling: 1 / 2 / 3 / 4
King of Nature Max 4x
Ecofriendly
Start with +1 Forest card in your hand.
Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x
Incendiary
Flametowers have +10% attack area.
Scaling: 10% / 20% / 30% / 40%
King of Stone Max 4x
Hurler
Trebuchet throws +1 extra projectile.
Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x
Tactician
Start with +1 random Tower card in hand.
Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x
Sturdy
Walls have +10% health.
Scaling: 10% / 20% / 30% / 40%
King of Stone Max 4x
Hunter
Trappers and their traps deal +20% damage.
Scaling: 20% / 40% / 60% / 80%
King of Stone Max 4x
Impervious
Losing a life gives +2 Wallmaker cards.
Scaling: 2 / 4 / 6 / 8
King of Stone Max 4x
Ballisteer
Ballistas start with +3 units.
Scaling: 3 / 6 / 9 / 12
King of Stone Max 4x
Warden
Stronghold starts at +1 level.
Scaling: 1 / 2 / 3 / 4
King of Stone Max 4x
Brewer
Cauldrons start with +1 extra poison stack.
Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x
Innovator
Start with +1 Reinforce card in hand.
Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x
Ranger
Executioners deal +20% damage.
Scaling: 20% / 40% / 60% / 80%
King of Progress Max 4x
Admiral
Mothership movement and attack speed increase by +10%.
Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x
MAD
Converters have +10% attack speed.
Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x
Opportunist
Receive +1 Gold for each plot level-up.
Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x
Armored
Defenders have +10% HP.
Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x
Scientific
Lab Rats start at +1 level.
Scaling: 1 / 2 / 3 / 4
King of Progress Max 4x
Bellicist
All troops start with +10% critical strike chance.
Scaling: 10% / 20% / 30% / 40%
King of Progress Max 4x
Progressive
All Progress troops can level up +1 extra time.
Scaling: 1 / 2 / 3 / 4
King of Nomads Max 4x
Rebellious
Mob starts with +3 extra units.
Scaling: 3 / 6 / 9 / 12
King of Nomads Max 4x
Immigrant
Gain +1 Migration card every Expansion Tower event.
Scaling: 1 / 2 / 3 / 4
King of Nomads Max 4x
Cold
Increases Frost slow effect by +10%.
Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x
Khan
Warlord starts with +10% to all stats.
Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x
Aggressive
Swords grant +1 or +1% extra damage.
Scaling: 1 / 2 / 3 / 4
King of Nomads Max 4x
Jurassic
Raptors deal +10% damage.
Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x
Defensive
Shields grant +2 or +2% extra HP.
Scaling: 2 / 4 / 6 / 8
King of Nomads Max 4x
Reptilian
Dragons deal +10% damage.
Scaling: 10% / 20% / 30% / 40%
King of Nomads Max 4x
Leader
Start with +1 random Troop card in hand.
Scaling: 1 / 2 / 3 / 4
King of Time Max 4x
Exiler
Bastion attacks warp enemies 10% farther back.
Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x
Agile
All plots start with +10% movement speed.
Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x
Destructive
Orbiter starts with +10%–40% damage (buffed to +40% per stack in Patch #31).
Scaling: 40% / 80% / 120% / 160%
King of Time Max 4x
Horologist
Hourglass attacks start 10% faster.
Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x
Invoker
Warper’s summons have +10% HP.
Scaling: 10% / 20% / 30% / 40%
King of Time Max 4x
Brutal
Your first troop starts with +1 Adrenaline stack.
Scaling: 1 / 2 / 3 / 4
King of Time Max 4x
Wise
Grants +0.1% to all stats for all plots per year played.
Scaling: 0.1% / 0.2% / 0.3% / 0.4%
King of Time Max 4x
Manipulative
Enemies suffer -5% attack speed.
Scaling: -5% / -10% / -15% / -20%
King of Time Max 4x
Physicist
Start the run with +1 Portal card in hand.
Scaling: 1 / 2 / 3 / 4