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9 Kings Wiki Patch 1.0.1 Verified
Changelog Archive · Verified via Official Steam News

9 Kings Updates & Patch History (0.7.18 → 1.0.1)

Every major milestone that shaped 9 Kings from its May 2025 Early Access launch to Version 1.0.1. Knowing when cards like Oblation or Recycler replaced legacy effects ensures you never follow outdated pre-0.9.5 guides.

v1.0.1 1.0.1 Hotfix 1.0 Launch

Version 1.0.1 Post-Launch Hotfixes

  • Fixed tooltip & card localization glitches discovered immediately after 1.0 global launch.
  • Resolved edge-case stability issues in Ranked Asynchronous Multiplayer and Daily Mayhem submissions.
  • Cleaned up visual UI overlays on Steam Deck and high-DPI resolutions.
Daily Mayhem Multiplayer Ranked Steam Deck UI
Official Steam News — 9 Kings 1.0 Launch & Hotfix Notes (Nov 12, 2026).
v1.0.0 Full Release 1.0 1.0 Launch

9 Kings 1.0 Full Launch (PC, Mobile & Steam Deck Verified)

  • Launched out of Early Access at $19.99 USD with a 50% launch celebration discount running until November 26, 2026.
  • Added Daily Mayhem: daily seeded challenge runs resetting at 00:00 UTC with shared global seeds.
  • Added The Joker / Joker Mode: special endgame mode unlocked after clearing/unlocking all 9 Kings.
  • Added new Rainbow Army enemy units, Rainbow Perks, Rainbow Decrees, new cards, Steam Trading Cards, and mobile ports (iOS & Android).
  • Confirmed official Steam Deck Verified status.
Daily Mayhem Joker Mode Rainbow Pool All 9 Kings Achievements
Official Steam News — 9 Kings - 1.0 is Released! (Nov 12, 2026).
v0.9.8 Patch #31 Late Early Access

Pre-1.0 Balance, Quest Mode & Audio Polish

  • Final major Early Access tuning pass ahead of 1.0 launch.
  • Adjusted notorious Quest Mode challenges including Colorfoe, Universe 25, Slaughterhouse, and Mycotocracy.
  • Polished sound effects, animations, and multiplayer queue consistency.
Quest Mode Card Balance Multiplayer
Official Steam News — Patch #31 (0.9.8).
v0.9.5 Patch #29 Late Early Access

Blood & Progress Rework + Economy Overhaul

  • King of Blood: Added Oblation (replacing Vampirism in standard card pool).
  • King of Progress: Added Recycler (replacing Precision); reworked Reinforce to grant +2% HP per second as overheal.
  • King of Greed: Lowered Mercenary cost from 15g to 9g per unit; Vault now levels up automatically every year.
  • Moved Bargain into the Universal pool rather than locking it strictly.
  • General balance pass across early-game Wave HP and late Endless scaling.
King of Blood King of Progress King of Greed Perks Card Pool
Official Steam News — Patch #29 (0.9.5).
v0.9.0 Patch #24 Mid Early Access

Asynchronous Multiplayer & Ranked Mode

  • Introduced Asynchronous Ranked Multiplayer where players pit snapshot kingdoms against opponent boards.
  • Added dedicated Multiplayer Perks to normalize broken PvE infinites in head-to-head brackets.
  • Rebalanced several Base Towers and Rainbow Decrees for competitive parity.
Multiplayer Ranked Perks Decrees
Official Steam News — Patch #24.
v0.8.0 Patch #19 Mid Early Access

Quest Mode (81 Quests Across 9 Lands)

  • Launched Quest Mode featuring 81 bespoke scenario puzzles (9 per King Land) across Knight, King, and Chaos difficulties.
  • Added custom scenario win/loss constraints testing exact 3x3 placement and economy mastery.
Quest Mode All 9 Kings
Official Steam News & Fandom Patch Notes archive.
v0.7.95 Patch #18 Mid Early Access

Run Calendar & Merchant Schedule Rework

  • Overhauled the deterministic run calendar: Prophet now visits at Year 3 (returning 9 years later with a Blessing).
  • Royal Council Decrees moved to Year 5 and repeat every 8 years thereafter.
  • Jack of All Trades Merchants (Warmonger, Architect, Sage) visit starting Year 7 and return every 12 years.
Run Calendar Prophet Blessings Royal Council Merchants
Official Steam News & Fandom Events archive.
v0.7.80 Patch #15 Mid Early Access

9th King Added: King of Time & Broken Decrees

  • Completed the titular 9-King roster with the arrival of the King of Time (Hourglass Base, Chronomancer, Warpweaver, Time Bomb, Sundial, Pendulum).
  • Added 9 Time-Travel Broken Decrees bending core rules of combat, economy, and timers.
  • Expanded the Trash / Special Tomes pool alongside Time synergies.
King of Time Broken Decrees Card Pool
Official Steam News & Fandom King of Time / Decrees archive.
v0.7.60 Patch #13 Mid Early Access

8th King Added: King of Nomads

  • Added the King of Nomads featuring Warlord Base, Camp, Mob, Raptor, Dragon’s Den, Migration, Frost, Swords, and Shields.
  • Introduced board relocation mechanics (Migration) letting buffs travel across squares.
King of Nomads Card Pool Perks
Fandom Patch Notes & King of Nomads archive.
v0.7.18 Patch #01 EA Launch

Early Access Launch (7 Kings)

  • Launched into Steam Early Access with 7 playable Kings (Nothing, Spells, Greed, Blood, Nature, Stone, Progress), Rainbow Army NPC waves, and Endless Mode.
  • Established the 3x3 Kingdom grid, 6 Card Types, Diplomacy war/peace system, Royal Council Decrees, and Perk Grid.
Core 3x3 Grid Original 7 Kings Diplomacy Endless Mode
Steam Store EA Launch & Fandom Patch Notes #01.