Skip to main content
9 Kings Guide Wiki Crown Emblem
9 Kings Wiki Patch 1.0.1 Verified
1st King Unlocked by default when starting 9 Kings.

King of Nothing

Balanced Foundations, Shields & Adjacency Scaling

The starter ruler of 9 Kings and the most versatile all-rounder. Following Patch #14 ("Nothing Makeover"), King of Nothing gained his own dedicated Decree pool and special scaling traits: Soldiers gain +1% damage per unit added to their troop, and Paladins gain bonus HP whenever they receive a damage buff.

Inspired by classic medieval monarchs; present since the earliest itch.io prototype.

King of Nothing official portrait
Signature Base Castle

Hurls stone projectiles onto incoming enemies from the center of your kingdom.

King of Nothing complete official deck showcase

Strengths

  • Cleanest learning curve with balanced Melee, Ranged, Tower, and Support cards
  • Steel Coat enchantment enables indestructible frontline tanks when duplicated by Library
  • Blacksmith (+2% ATK/yr) and Farm (+1 unit/yr) plug into nearly any cross-king build

Weaknesses

  • Lacks explosive innate economy without Greed or Shrine support
  • Single-target Scout Towers can be overwhelmed by dense early swarm waves before Twinshot

Best Diplomacy Allies

  • king-of-spells
  • king-of-nature
  • king-of-greed

Deck Composition: [object Object]

King of Nothing Card Pool (9)

All cards native to King of Nothing, including Troops, Towers, Buildings, Enchantments, and Tomes.

All Cards →
Castle (Base) sprite in 9 Kings
Base Jack of Structures (Architect)

Castle

King of Nothing

Hurls a heavy stone projectile onto incoming enemies.

Quarry Beacon Fireball Decree Mauler Perk
Soldier (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Soldier

King of Nothing

Well-balanced melee troop. Gains +1% damage for every new unit added to the troop (Patch #14).

Units / Rank: Lvl 1: 9 | Lvl 2: 18 | Lvl 3: 27

Farm Procreate Recruiter Perk
Paladin (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Paladin

King of Nothing

Highly defensive melee troop. Damage buffs also increase its maximum HP (Patch #14).

Units / Rank: Lvl 1: 3 | Lvl 2: 6 | Lvl 3: 9

Blacksmith Steel Coat Sharp Blades Boar
Archer (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Archer

King of Nothing

Deals fast ranged damage from the backline.

Units / Rank: Lvl 1: 9 | Lvl 2: 18 | Lvl 3: 27

Twinshot Decree Static Farsighted Perk
Scout Tower (Tower) sprite in 9 Kings
Tower Jack of Structures (Architect)

Scout Tower

King of Nothing

Shoots powerful single-target arrows; gains +1 projectile per level (3 / 6 / 9 in Patch #29).

Quarry Beacon Sentinel Perk
Farm (Building) sprite in 9 Kings
Building Jack of Structures (Architect)

Farm

King of Nothing

Every year, adds +1 unit to one adjacent troop plot.

Paladin Soldier Populate Decree Overwork
Blacksmith (Building) sprite in 9 Kings
Building Jack of Structures (Architect)

Blacksmith

King of Nothing

Every year, adds +2% attack damage to adjacent troops and constructions.

Paladin Amplifier Overwork
Wildcard (Tome) sprite in 9 Kings
Tome Jack of Magic (Sage)

Wildcard

King of Nothing

Instantly levels up the target plot by 1 level.

Lab Rat Concabulator Development Decree
Steel Coat (Enchantment) sprite in 9 Kings
Enchantment Jack of Magic (Sage)

Steel Coat

King of Nothing

Cancels the first hit the enchanted unit would take every battle (stacks infinitely).

Library Paladin Defender Re-enchant

King of Nothing Perks (9)

Simulate in Perk Planner →

Berserk

Max 4x

All Nothing cards start with +10% attack speed.

Scaling: 10% / 20% / 30% / 40%

Mauler

Max 4x

Castle boulders have +10% attack area.

Scaling: 10% / 20% / 30% / 40%

Stubborn

Max 4x

Start with +3 free rerolls.

Scaling: 3 / 6 / 9 / 12

Agricultural

Max 4x

Start with +1 Farm card in your hand.

Scaling: 1 / 2 / 3 / 4

Protector

Max 4x

Troops start with +1 Steel Coat stack.

Scaling: 1 / 2 / 3 / 4

Valiant

Max 4x

Paladins start with +3 units.

Scaling: 3 / 6 / 9 / 12

Farsighted

Max 4x

Archers have +20% attack range.

Scaling: 20% / 40% / 60% / 80%

Sentinel

Max 4x

Scout Towers shoot +1 extra arrow.

Scaling: 1 / 2 / 3 / 4

Recruiter

Max 4x

Soldiers have +10% to all stats.

Scaling: 10% / 20% / 30% / 40%

Faction Royal Decrees (7)

All Decrees & Blessings →

Armory

King Pool

All active troops gain +3 stacks of Steel Coat.

Development

King Pool

Receive 1 Wildcard card for every empty plot in your kingdom.

Fireball

King Pool

Castle boulder impacts leave a damaging area of fire on the ground.

Freshmen

Max 3 (Patch #29)

Doubles all stats of Level 1 troops (works on Regressed troops).

Twinshot

King Pool

Doubles the number of arrows fired by Archers (Patch #29).

Men-at-Arms

1.0 Pool

Added in 1.0 Release to bring King of Nothing to 9 unique decrees.

Nativism

1.0 Pool

Added in 1.0 Release to bring King of Nothing to 9 unique decrees.

Recommended Build ยท Verified 1.0 Core Engine

Blacksmith & Farm Paladin Wall

Test in 3x3 Simulator

Anchors front-row Paladins and back-row Archers around two Blacksmiths and Farms so flat percent attack and unit-count scaling compound automatically every year.

King of Nothing 3x3 Target Layout Rows (0-2) × Cols (0-2)
(0,0) Troop

Archer

Primary ranged DPS receiving Blacksmith & Farm buffs

(0,1) Building

Farm

Adds units to adjacent Paladin & Archer plots

(0,2) Troop

Paladin

Frontline tank line; stack Steel Coat here

(1,0) Building

Blacksmith

Boosts Castle, Archer, and Scout Tower attack

(1,1) Base

Castle

Center Base scales directly off adjacent Blacksmith

(1,2) Building

Blacksmith

Double-buffs central Castle and frontline Paladins

(2,0) Tower

Scout Tower

Early-game ranged stabilizer upgraded via Wildcard

(2,1) Building

Farm

Second unit printer adjacent to Castle & Soldier/Paladin

(2,2) Troop

Soldier

Secondary frontline fodder; swap via Razing if needed

Execution Steps

  1. Open with Castle at center (1,1), a Blacksmith at (1,2), and Paladins at (0,2) so every early round upgrades both frontline durability and base damage.
  2. Place Archers at (0,0) and connect them with a Farm at (0,1) to raise total arrow volume instead of spending scarce early gold.
  3. Hold Wildcard for Paladin or Blacksmith level-ups rather than burning it on low-impact early Tomes.
  4. Draft Steel Coat whenever Archers or Paladins risk dying to burst waves (especially against King of Spells or King of Stone bosses).

Common Pitfalls

  • Do not dilute your diplomacy deck with non-scaling Troops; keep enemy King wars aligned with Nature or Greed when available.
  • Avoid placing Blacksmiths on outer corners where they touch only two plots instead of three or four.