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4th King Kill 9,999 enemy units in battle.

King of Blood

Sacrifice Loops, The Pit Synergies & Infinite Summons

A high-velocity swarm and sacrifice ruler. Reworked heavily in Patch #29, King of Blood pairs disposable Imps and Bombers with Cemeteries (spawns Skeletons when adjacent allies die), Manglers (summon Meat Trolls & sacrifice adjacent units), Demon Altars (+0.5% permanent strength per dead ally), and Oblation (pit-scaling troop count tome).

Featured since the "3 Kings" itch.io prototype; Vampirism was replaced by Oblation in Patch #29.

King of Blood official portrait
Signature Base Pagoda

Summons swarms of Imps/Ghosts onto the battlefield; capacity scales with unit deaths.

King of Blood complete official deck showcase

Strengths

  • Highest natural unit density in the game via Pagoda, Imp, Cemetery, and Demon Altar
  • Oblation + The Pit turns unwanted cards into massive troop population spikes
  • Bombers spread targets intelligently in 1.0 and trigger Midas Touch / Carnage explosions

Weaknesses

  • Raw unit HP is low; requires Carnage, Demon Altar, or Raptor speed to avoid melting to AoE
  • Zero native Buildings in his base 9-card deck, requiring rival drafting for passive stat ticks

Best Diplomacy Allies

  • king-of-nomads
  • king-of-greed
  • king-of-nature

Deck Composition: [object Object]

King of Blood Card Pool (10)

All cards native to King of Blood, including Troops, Towers, Buildings, Enchantments, and Tomes.

All Cards →
Pagoda (Base) sprite in 9 Kings
Base Jack of Structures (Architect)

Pagoda

King of Blood

Summons swarms of Imps/Ghosts onto the battlefield; ghost count scales with units destroyed (Patch #29).

Evil Pact Decree Diabolical Perk Sacrifice
Imp (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Imp

King of Blood

Fast, aggressive swarm troop made up of many small units.

Units / Rank: Lvl 1: 13 | Lvl 2: 26 | Lvl 3: 39

Carnage Demon Altar Cemetery Cultist Perk
Bomber (Troop) sprite in 9 Kings
Troop Jack of Arms (Warmonger)

Bomber

King of Blood

Sprints toward enemies and detonates for heavy area damage (improved multi-target spread in Patch #29).

Units / Rank: Lvl 1: 6 | Lvl 2: 12 | Lvl 3: 18

Raptor Haste Fireworks Decree Midas Touch
Mangler (Tower) sprite in 9 Kings
Tower Jack of Structures (Architect)

Mangler

King of Blood

Area turret that sacrifices an adjacent unit per level yearly to gain +2 DMG & HP and spawn Meat Trolls (Patch #29/#31).

Cemetery Demon Altar Butcher Perk
Cemetery (Tower) sprite in 9 Kings
Tower Jack of Structures (Architect)

Cemetery

King of Blood

Summons Skeletons in battle when adjacent allies die, and spawns a Skeleton plot if an adjacent troop plot is destroyed.

Sacrifice Imp Bomber Blighted Perk
Demon Altar (Tower) sprite in 9 Kings
Tower Jack of Structures (Architect)

Demon Altar

King of Blood

Summons 1 Demon per level and grows permanently +0.5% stronger for every dead ally (including plot destruction).

Covenant Decree War Horns Pagan Perk Imp
Carnage (Enchantment) sprite in 9 Kings
Enchantment Jack of Magic (Sage)

Carnage

King of Blood

Enchanted unit explodes on death, dealing 10% of its Max HP as area damage.

Imp Martyr Perk Gunpowder
Sacrifice (Tome) sprite in 9 Kings
Tome Jack of Magic (Sage)

Sacrifice

King of Blood

Destroys the target plot to level up all orthogonally adjacent plots.

Lab Rat Dragon's Den Cemetery Pagoda
Oblation (Tome) sprite in 9 Kings
Tome Jack of Magic (Sage)

Oblation

King of Blood

Patch #29 card (replaced Vampirism). Throw into The Pit to grant +1 unit to all troops; scales +1 per card thrown in The Pit.

Added in Patch #29 (0.9.5) replacing Vampirism in the Blood deck.

Bloodbath Decree Death Pool Decree Recycler Soldier
Vampirism (Legacy) (Enchantment) sprite in 9 Kings
Enchantment Legacy Pool (Pre-0.9.5)

Vampirism (Legacy)

King of Blood

Legacy Blood Enchantment: Unit attacks heal it for 25% of damage dealt. Replaced in Blood deck by Oblation in Patch #29.

Replaced by Oblation in Patch #29 (July 2026); documented for historical builds.

Paladin Draculian Perk

King of Blood Perks (9)

Simulate in Perk Planner →

Summoner

Max 4x

All summons are +10% stronger.

Scaling: 10% / 20% / 30% / 40%

Diabolical

Max 4x

Pagoda can summon +3 extra Imps/Ghosts.

Scaling: 3 / 6 / 9 / 12

Blighted

Max 4x

Cemetery summons have +20% HP.

Scaling: 20% / 40% / 60% / 80%

Oracle (formerly Draculian)

Max 4x

Oblation starts with +1 effect stack (Patch #29 reworked from Draculian life drain).

Scaling: 1 / 2 / 3 / 4

Butcher

Max 4x

Manglers gain extra damage per sacrificed unit & +20% attack area.

Scaling: 20% / 40% / 60% / 80%

Martyr

Max 4x

Carnage explosions gain +10% attack area.

Scaling: 10% / 20% / 30% / 40%

Explosive

Max 4x

Bombers deal +20% damage.

Scaling: 20% / 40% / 60% / 80%

Pagan

Max 4x

Start with +1 Demon Altar in a random corner plot.

Scaling: 1 / 2 / 3 / 4

Cultist

Max 4x

Start with +1 Imp card in hand.

Scaling: 1 / 2 / 3 / 4

Faction Royal Decrees (9)

All Decrees & Blessings →

Bloodbath

Max 20

Oblation also grants +1% damage to plots per troop added.

Covenant

King Pool

Doubles the stats of all active Demon Altars.

Death Pool

Max 3

Receive a Sacrifice card every time you throw a non-Sacrifice card into The Pit.

Embalming

Max 1

Enemies killed have a 10% chance to be resurrected as allies.

Evil Pact

Max 3

Doubles the maximum quantity of Pagoda’s summoned Imps/Ghosts.

Fireworks

Max 2

Bombers have their explosion radius doubled.

Transmutation

Max 1

All active allied troops are replaced with Level 3 Imps.

Necromancy

1.0 Pool

Added in 1.0 Release (Nov 12, 2026).

Prime Meat

1.0 Pool

Added in 1.0 Release (Nov 12, 2026).

Recommended Build · Updated for Patch #29 & 1.0 (Oblation replaces Vampirism)

Oblation & Demon’s Altar Swarm

Test in 3x3 Simulator

Feeds expendable Imps and Cemetery spawns into Demon’s Altar and Sacrifice while applying Patch #29’s Oblation enchantment for scaling life-drain survivability.

King of Blood 3x3 Target Layout Rows (0-2) × Cols (0-2)
(0,0) Building

Cemetery

Produces expendable allied deaths to charge Altar

(0,1) Troop

Imp

Cheap melee swarm fueling on-death triggers

(0,2) Troop

Imp

Target with Oblation & Carnage for melee snowball

(1,0) Building

Demon's Altar

Scales permanently as allied units perish nearby

(1,1) Base

Pagoda

Summons Imps and supports Blood sacrifice tempo

(1,2) Troop

Mangler

Heavy bruiser consuming allied tokens for burst

(2,0) Troop

Bomber

Suicide AoE clears enemy backline crowds

(2,1) Building

Farm

Extra unit count accelerates Demon's Altar stacks

(2,2) Troop

Boar

High-HP frontliner carrying Oblation into Endless waves

Execution Steps

  1. Position Demon’s Altar and Cemetery early so Imp and Bomber deaths start feeding permanent stat growth in Years 1–8.
  2. Draft Oblation (introduced in Patch #29 to replace old Vampirism) onto your Mangler or borrowed Boar stack to turn high attack speed into sustain.
  3. Use Sacrifice on nearly-spent or redundant plots when you need immediate level spikes on Demon’s Altar or Pagoda.

Common Pitfalls

  • Do not sacrifice your only ranged clear right before ranged-heavy stone or spell waves.